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Public Boards/Beginner 
Ed
Kakashi_Hitake (Apr 3, 2006)
i nvr intended to draw ed ^^ o well ^^
11 comments – latest 4:
xiau (Apr 9, 2006)
(raises hand) I want you to draw Edooo!
This came out well :D Great job~
xiang (Apr 9, 2006)
I love the colors and the cuteness in this :3
Sasuke-fan-Sapphire (Apr 9, 2006)
this turned out great aaron^^
xiang (Apr 10, 2006)
woah, 15 versions! :O
drawn in 6 hours 52 min with Oekaki Shi-Painter
Specialty Boards/Collaborations 
FoxFire, xiang, Maiko, DoOp, ginny_91, and more... (Apr 7, 2006)
I hope maiko joins
17 comments – latest 4:
ginny_91 (Apr 22, 2006)
drawn in 25 min
Sorry I couldn't finished this I have been so busy with school work and sports, I will try to finish tomorrow if I can get the computer! :(:0:
ginny_91 (May 20, 2006)
drawn in 25 min
I'm almost done sorry this is taking forever, I'm so busy!!1=(
ginny_91 (May 25, 2006)
drawn in 22 min
almost done!
ginny_91 (May 25, 2006)
drawn in 11 min
I'm done now sorry it took so long!!=(
drawn in 7 hours 5 min with Oekaki Shi-Painter
Public Boards/Beginner 
comd (Apr 9, 2006)
Recording my personal observations about the forearm. Note that these are just my personal notes based on things I've observed by looking at multiple pictures from my anatomy book, and I'm not sure they are 100% correct, though they appear to hold true for all the cases I've seen. I'm using my anatomy book as reference for the anatomy. I couldn't find these exact poses of the arm and hand, but found some pictures that were close enough.

The ulna and radius seem to remain fairly stationary as the forearm rotates around the area where they connect to the humerus. The axis of rotation appears to pass through the individual centers of these two bones around these areas, and thus the bones simply rotate in place around the elbow without shifting position. At the wrist, however, the two pivot axises of these bones appear to converge around the center of the wrist, and so the position of the bones change primarily around the wrist where the pivot is no longer centered inside the bones, but outside the bones at the center of the wrist.
7 comments – latest 4:
comd (Apr 9, 2006)
Oh thanks - you all are too nice. :) I'm not sure I got the exact shape of those bones right. I was looking at references but the slight curves of these bones are very complex to me: I think I might have simplified and straightened them too much.

Basically the notes here are regarding the pivot axises of the two forearm bones. When I grab hold of my elbow and rotate my wrist, I can feel that the bones remain stationary around the elbow area because they're rotating in place there. However, they very obviously don't remain stationary at the wrist since they're not rotating in place there, but rather around the center of the wrist. I think it makes sense when drawing these bones to first start drawing around the wrist area, and then extend the bones to connect at the fixed positions around the elbow joint.
mazi (Apr 9, 2006)
close, but the radius is bigger towards the wrist :) you can feel that one sticking out by your thumb (that parts called the "styloid process" which the french kids remember because it sticks out like like the tip of a pen, or "stylo" in french) we got to play with real ones in labs all the time. it was so interesting.
comd (edited Apr 10, 2006)
Ah - I'm pretty sure the proportions are off in other areas as well. :( I think the scapula is a bit small too, and maybe the humerus as well. I wasn't quite sure how the humerus connected to the scapula also, so I also kind of winged it, but mainly I wanted to record how things rotate here in the forearm since I just figured out the basic pivot axises for the two bones today after looking at a bunch of drawings and feeling my own arm as I rotated it. Hopefully that part is semi-accurate.
mazi (Apr 10, 2006)
http://www.jointreplacement.com/bin/images/shoulder/other/shoulderanatomy2.jpg

the head of the humerus is kinda laid in the glenoid cavity (that little concave bit on the side) and laced on with lots of tendons and muscles :)
drawn in 23 min with Lascaux Sketch Classic
Miss_DJ (Apr 7, 2006)
.
9 comments – latest 4:
DoOp (Apr 8, 2006)
heyyy, this is pretty sweet lookin' =) wondrous job on it! ^_^
Miss_DJ (Apr 8, 2006)
thank you DoOp!
Sweetcell (Apr 9, 2006)
You finished yaaaaa, excuse me while I speed off in search of lifeforms......
Miss_DJ (Apr 10, 2006)
Sweetcell...i think I'll do another one that's much bigger...and better.
drawn in 2 hours 28 min with Lascaux Sketch Classic
Public Boards/Intermediate 
DoOp (Apr 9, 2006)
=0
19 comments – latest 4:
DoOp (Apr 9, 2006)
woot! mai cleared it up! o_O I'm not confused anymore =)
Rukia (Apr 9, 2006)
Doopy-tan! The poses! The poses! *dies of jealousy*
Hakkai (Apr 9, 2006)
Mai should have Bigger bo0bs than I do >=]
Maiko (Apr 9, 2006)
nuh uh D: I'll sha-zam you again so your boobs will grow super big 8D

btw, could you send me our convo? :0 (if you saved it, that is.) I was so sleepy that I forgot to save it >_<;
drawn in 3 hours 30 min with Oekaki Shi-Painter
Public Boards/Advanced 
comd (Apr 6, 2006)
After doing my last picture here which was a very mechanical attempt to achieve photorealism where my only aim way to copy the photo, I wanted to go in the opposite direction, getting back more to what I was trying to do in the intermediate boards, instead attempting the loosest attempt to draw from a reference yet, with an attempt to only use the reference without drawing the reference at all. Accuracy to the photo is not going to be a criteria in this case. It's going to be about speed, looseness, and improvisation. I just finished a lot of work, so hopefully I'll have the time to focus on something challenging.

I'm going to try to combine what I've learned from both my practice in drawing with references and inventing forms without references to make something that hopefully doesn't suck too much and doesn't require too much time spent on it (hopefully something I finish by the end of the day). By using a reference, I'm hoping the result will be more convincing and anatomically correct than some of my doodles on this board where I didn't use any references at all. By not drawing the reference directly, the end result will hopefully be something fairly different than the photo and interesting on its own. Most importantly, I'm hoping it will be a useful exercise that will help me get better.

Reference: http://hq55.com/scan/willemdafoe/01.jpg. After cropping out the text on the left, I decided to flip him horizontally. I just liked it better that way after removing all the space on the left. I don't know why I liked it better - I'm not a composition expert, but I liked the initial focus to be on the left flowing towards the right, and having the brighter portion of the face on the left seemed to do that more.

I don't really know what I'm going to end up with. I have a fantasy theme in mind: maybe a warrior or a priest or something.
14 comments – latest 4:
Sweetcell (Apr 7, 2006)
Somewhat elfish, it's interesting to read what was going through your mind as you drew this, I'd say your right side was working conveniently alongside your left. Nicely done comd.

Just have to ask what your name represents, if it's a abbreviation of something. Curious is all.
Shoebox (Apr 7, 2006)
Reminds me of that part in the ROTK movie. Y'know, the path of the dead?

Creepy. But good, very very good. I love how you can still see the sketch lines.
safescene (Apr 9, 2006)
You are crazily talented. I love how it looks as though he came from another era/dimension/time, and his smug face.
Kloxboy (Apr 9, 2006)
That's tight. I really like the subtle highlights and lighting. Structure rocks..hehe.
drawn in 4 hours 48 min with Lascaux Sketch Classic
Public Boards/Beginner 
comd (Apr 9, 2006)
Studying skeletal structure with 'Anatomy for the Artist' by Barcsay. The pose is not inside the book: I'm just using it to try to set up a proper skeletal structure by using multiple pictures from that book as reference. I had a particularly hard time with the forearm and pelvis because I couldn't find a drawing in the book that had the angles I needed to understand the particular forms in 3d space, so I also looked through some references on the internet a bit and felt my own forearm to try to get an idea of how those bones curve around each other. I'm still not quite sure about those areas. It'd be nice if I could figure out how to simplify them somehow.
3 comments – latest 3:
DoOp (Apr 9, 2006)
**eat j00* This is really good o_O even for practice and such *tear tear* i'm dirven to try this sometime >_<

can't help you on anything x.x wish i could, but i'm kinda.. learning off you :3
comd (edited Apr 9, 2006)
Oh thanks. :) I don't know how much I learned doing this study, but I did find out something exciting about the forearm. I'll try to draw another picture to show what I mean. It's probably common sense for most people, but I never really thought about it.

The proportions are probably a bit off in this one, but I wasn't concerned about proportions - I just wanted to get the basic idea of the shapes of the bones at the angles provided. Also the bones look a bit thin to me for the amount of flesh I put around them. That's probably something I'm going to have to develop intuitively.
LisaAnne (Apr 9, 2006)
Its a very good study...when I had my life drawing class in the summer for college I remember my teacher having us draw each bone individually before she even let us draw full bodies...it helped alot, just knowing exactly how each bone connected to the next, and how weight effected them. The pelvis can be difficult, because of the curves, but honestly I like drawing it. (I'm talking about drawing in pencil/charcoal though, because haha I really lack skill with the mouse.)
I'm very impressed.
drawn in 26 min with Lascaux Sketch Classic
Main Forums/The Post Board 
 
My First drawing in photoshop
8MM (edited Dec 11, 2007)
What do you think guys?
38 comments
Public Boards/Beginner 
Mal (Apr 6, 2006)
ref used
5 comments – latest 4:
solve (Apr 6, 2006)
Looking great.
sephiroth54321 (Apr 6, 2006)
I don't.... "get" it?
davincipoppalag (Apr 6, 2006)
Really nice sense of depth here, Mal
Mal (Apr 9, 2006)
Thanks for your comments ,Seph was fascinated by how nature shapes the planet
drawn in 46 min with Lascaux Sketch Classic
hottie-girl (Apr 8, 2006)
i tried it doesnt look right it didnt turn out the way i wanted to!
8 comments – latest 4:
Shanghai (edited Apr 8, 2006)
You could use layers!
PaintBBS's layers are easier to figure out.
Ana-hime (Apr 8, 2006)
You should use a different applet than PaintBBS. I would suggest Lascaux Sketch, but some people find Shi Painter better, since it's from the makers of PaintBBS. You should use layers to put the lineart in one layer, coloring in another, and in the third layer the background. That pretty much eliminates the need for the fill tool, and ultimately those pesky white spots. :3
Shoebox (Apr 8, 2006)
PaintBBS is pretty simple to use, and can produce some pretty nifty graphics (See; Everdream), but better starting applets would be Shi-painter, or Shi-painter Pro. Lascaux is another excellent applet, but may be more confusing at first.
Other than layering problems, you may want to work on proportions and symmetry a little more. The arms are different lengths, and one ear is much larger than the other. The head seems very big, but it could just be the style. The neck also dominates the shoulders a little too much, in fact, the neck is almost as thick as the torso. That could be considered a problem.

Don't worry though, you'll soon get the hang of things, try observing realistic proportions (IE, not Anime) to get a better feel of human anatomy. In a.. non-dirty sense.
Ana-hime (Apr 9, 2006)
What I did to get the hang of proportion was to see how others drew it, or look at myself in the mirror and draw what I saw.
drawn in 28 min with PaintBBS
 
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