Well, here it is - my second picture on this site. I now understand something about Lascaux Sketch, and I like the tool, but I'm still baffled by it in places... Still, it's a step, and I think the fishy is cute. It's based, vaguely, on a guppy, but mostly it's just swimming around in my brain. At least it's got plenty of room in there right now... if it can abide the whistling sound of the wind blowing through... <LOL>
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drawn in 2 hours 19 min
Also, can anyone tell me if Lascaux saves something more than just the images on each of the existing layers when it saves an image? I don't want to eat your drive space, I'd rather read up more on how the tool works, if you can suggest anywhere that I can go to learn more about what does and doesn't cause problems for the tool.
For what it's worth, I'd intended to flatten this out to fewer layers when I was done with the image, but since the applet froze and wouldn't let me draw, I thought a safety save was in order, and didn't get a chance. Would flattening the layers have helped to save file space, or would changing the number of levels of "undo" available? What can I do to optimize file sizes when working with Lascaux? Could this have something to do with why the tool siezed up on me, so that I could no longer draw with it? It just seems odd to me that this could be why it would sieze on an image that size, when I can work on a 50 meg image in Paint Shop Pro on the same machine, without crashing.
Can someone please help orient this baffled new user before I wind up abandoning a rather nifty seeming new tool out of fear of causing problems?
Isn't there a way to check the amount of space that the file is taking before you allow the user to save the file, so that we *can't* get into this kind of trouble? I think it told me the size of the .PNG file (though I'm honestly not sure), but not the actual main file, the one that's violating the space limit -- and I always feel really awkward about creating a problem I didn't even know how to check for, much less how to avoid, prevent, remedy, anything. <worried look> Do I just create images and hope blindly that they're within the size limit when I'm done, and delete them if they're not, or is there something I can do to avoid this problem in the future?