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drawn in 1 hour 40 min with Lascaux Sketch Classic
Artist
iconDr.Moony
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Dr.Moony (Feb 12, 2011)
Let's see how much I can improve this tomorrow. Pretty much everything strikes me as wrong
Dr.Moony (Feb 12, 2011)
drawn in 36 min
staci (edited Feb 12, 2011)
nose and down looks correct. its the eye/eyebrow. the eyebrow defines his brow bone and as it is looks like you stuck a piece of clay there and is throwing some things off. i was thinking at first you didnt give his eye socket enough depth but i think thats ok. i'm wondering if its the eye hole itself, seems too small for his eyeball.
i'm sure you know this but working with such a small canvas can be hindering when practicing this type of thing. a few extra dark pixels and the upper lip becomes mishappen, etc.
Dr.Moony (Feb 12, 2011)
Thanks for your feedback. Personally I wouldn't be able to completely pinpoint the problems, it's more of a feeling. Though obviously those brows are rolls of poop. I've never been able to draw them.
I get what you're saying about using higher res, but I really like using low res because it forces me to focus more on the overall impression. When I squint my eyes I can already see that this face isn't right, so I shouldn't be worrying about the details until that is fixed.
Dr.Moony (edited Feb 13, 2011)
drawn in 51 min
trying to draw from the perspective of the lightsource. I think if I can't imagine what is visible from there I won't be able to shade it properly. Reminded me that it's easiest to paint frontal lighting...because I don't have to put myself into multiple perspectives.
Dr.Moony (Feb 13, 2011)
drawn in 45 sec
only one light source - no diffuse light - dull surface - no tricks to make it look right/good. thinky thinky
staci (Feb 13, 2011)
i wish i could reach out and gently push his chin down and and the back of his head up. he's quite stiff. it seems like a difficult pov to start off with.
Dr.Moony (May 4, 2011)
drawn in 11 min
Miss_DJ (May 6, 2011)
I keep coming back to this one. It's a good study for me.
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